by Dave » Mon Dec 11, 2017 1:45 pm
They are a bit of a mess, I am happy to play as written but the intent is that they don't roll injury dice but rather you do the Toughness test whenever the model suffers a wound (not an injury, this is where GW seem to get their own terminology mixed up at times) and, regardless of number of wounds the model has remaining, if you fail you go out of action (this is based on having seen some interviews with the Australian designer where he explicitly stated this is how they "work").
Last edited by
Dave on Mon Dec 11, 2017 4:37 pm, edited 2 times in total.
The Guard dies but it does not surrender