9th August

What's on?

Re: 9th August

Postby nobby » Mon Aug 08, 2016 10:25 pm

will be down but playing bushido agaisnt tony, think simon might pop down to watch it.
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Re: 9th August

Postby Mike » Tue Aug 09, 2016 1:23 am

With 7 gangs on the one table the following will be used.

The setting is in tunnels leading to a final room.

Movement will be like DZ standard move 1 square and run is 2.
If declare a run roll d6 for blind on 1/2 you fall in first square, 3/4 you fall in 2nd square with 5+ you are ok.

There is a Guardian in the final room. The guardians stats are 6/6/6/6/6/6/6/6/6 save 6+. Abillities Dodge 6+, Hover ( not pinned in combat) Regen 6+. It uses power mauls in combat and shooting, as it uses tentacles to shoot out at the combatants. Range 1 square. 360 field of vision. It's 6 attacks are random CC and Shoot so choose the right moment to charge it.

Turn order will be done by using playing cards. The game ends when all cards have been used up. 7 turns to destroy the guardian.
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Re: 9th August

Postby Tom » Tue Aug 09, 2016 7:48 am

Looking forward to it.

Do we 'win' by beating the guardian, the other gangs or something else?
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Re: 9th August

Postby Mike » Tue Aug 09, 2016 8:08 am

The winner will be based on wounds caused against the gaurdian.
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Re: 9th August

Postby John » Tue Aug 09, 2016 2:00 pm

anyone up for any deadzone tonight?
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Re: 9th August

Postby Ray » Tue Aug 09, 2016 2:58 pm

Matt should be coming, and will probably be up for Deadzone. I'm also happy to play assuming necromunda finishes early enough.
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Re: 9th August

Postby Tom » Tue Aug 09, 2016 3:05 pm

Ray wrote:Assuming necromunda finishes early enough.


Mike wrote:With 7 gangs on the one table.


Hahahaha! I'm expecting a long one.
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Re: 9th August

Postby Ray » Tue Aug 09, 2016 3:13 pm

You may be underestimating my ability to miss everyone, run out of ammo, then run away, all in the space of the first ten minutes.
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Re: 9th August

Postby John » Tue Aug 09, 2016 3:44 pm

Well i'll pop down with the deadzone enforcers that i've built so far
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