Warhammer Quest: Silver Tower

For all Quest discussions, both original and Silver Tower

Re: Warhammer Quest: Silver Tower

Postby Tom » Sun May 29, 2016 10:48 am

The biggest point of rules contention online seems to be the unclear respite rules. Are they compulsory or optional? Eventually ambushes become inevitable at every respite when you have two skills each, and how does that work with things that need a respite like resurrecting the Gryph Hound?

Here's what I'd suggest we play from reading the debates:

- Respite is optional.

- Respite related effects (e.g. Gryph Hound resurrection) happen before the ambush roll.

- The event triggers on your second respite opportunity in a row regardless of whether you took the first or not.

This does mean treasure searching/healing will eventually become impossible and that if you want the respite benefits you'll have to face a potentially inevitable ambush, but I think that's just the way the game ramps things up and encourages constant exploring.
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Re: Warhammer Quest: Silver Tower

Postby Tom » Sun May 29, 2016 11:22 am

I'd also think there's a case for allowing the healing/treasure hunt rolls to still happen when ambushed, otherwise heroes who gain bonus renown for treasure cards get significantly screwed over once ambushes become a guarantee.
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Re: Warhammer Quest: Silver Tower

Postby Darkson (Simon) » Sat Aug 20, 2016 12:39 am

Send help - buried under my lead mountain!
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