Back to doing some hobby stuff and watching some battle reports whilst doing so and man does the tactical marine sgt with artificer armour tanking hits get boring quick.
I wonder if we should think about either banning it for normal squad sergeants or changing how wound allocation works.
Just off the top of my head;
1) If the sgt is not under a template (blast or flamer) then he can’t take the saves for the unit. And/or;
2) A maximum of half (and that’s quite generous I feel) of the wounds a unit takes can be allocated to a model(s) with a different armour save value than that of the majority armour save value of the unit.
All that said, maybe once sniper models come out it won’t be a problem at all.
I’m not meaning to put a downer on anything, I am really enjoying my games so far, we can keep it as is if that’s the preference.