As discussed last night, I suggest we jump straight into getting a campaign going as soon as possible. I think the best approach to this is to have it be a fairly relaxed affair so people can hop in and out of the campaign as it progresses with no requirement to play more games than they wish to. Since games are played at a fixed points level and with a balancing mechanic to even out games against more experienced strike teams this shouldn't be a problem. I propose the following:
Start date: Whenever anyone wants to declare their game is a campaign one. Most likely 24th onwards as I think the games on the 17th are learning ones?
End date: When everyone is bored of it or gets distracted by the next big thing.
Starting roster: 500 points (as per standard rules).
Game size: 100/150/200 points as agreed by the players involved (to give people extra flexibility as some people have time constraints some nights).
Win condition: We need to think about this because the official rule assumes everyone played the same number of games. I expect it will become fairly obvious after a while who did best anyway.
I'll use this thread to track the current state of things.
Players
Jamie - Rebs 4-0-0
Ray - Asterians 2-0-1
Tom - Plague 2-1-2
Mike - Marauders 2-0-2
Simon - Enforcers 2-0-2
Gary - Veer Myn 0-1-2
Matt - Enforcers 0-0-1
Ben - Forge Fathers 0-0-2
Dave - GCPS
Games
Jamie vs Ray 150 Ambush, 22-5
Jamie vs Ben 150 Breakthrough 16-6
Tom vs Matt 150 Strength in Depth 18-4
Jamie vs Simon 150 Strength in Depth 17-3
Mike vs Ben 150 ??? 16-11
Ray vs Tom 150 Breakthrough 14-7
Mike vs Gary 150 Divide and Conquer 17-3
Tom vs Simon 150 Area Denial 16-11
Gary vs Tom Patrol 13-13
Simon vs Gary Scour 15-10
Jamie vs Tom Ambush 20-5
Simon vs Mike Pandemonium 12-4
Ray vs Mike Chem Chase 16-4
Strategic Assets
Landing Pad - Mike
Field Hospital - Tom
Fortified Outpost - Gary
Satellite Uplink Array - Gary