Not sure if there is a thread elsewhere but,
Have started watching a how to video and noticed a few things. You may know these but for my benefit.
You jog slower if you have a moonstone.
I would have to check the card wording to see if my witch affected herself as well.
In melee you only cause damage in engagement range so 3" vs 1" very powerful.
The pups target for a charge has to be 6" away at the start of the action so my worry of 13" threat range reduces to 10" (not counting step moves), so not so bad.
May add more on as/when I finish it.