It was a high damage game. I got multiple red joker damage flips and Dave kept managing severe damage from negative flips.
I killed the Mechanical Rider turn 1 by pumping rifle shots into it (which killed off my poorly chosen Bait and Switch scheme but I reckon was still the right choice). My Doppelganger died first activation of turn 2.
As long as there are plenty of strat markers around, Research Mission seems fairly achievable with just a corpse and a scheme. Plus Dave was dropping scrap around so I didn't even need the scheme.
Toni is a bugger to kill! I had her down to two life left but being able to use adrenaline for damage reduction and the constant generation of tokens kept her up. That and counter-punching every melee attack making her very dangerous to even attempt to hurt.
I finally got to do the thing where Agent 46 leaps between a couple of figures for 4 attacks in an activation which was fun.