Deadzone Campaign

Re: Deadzone Campaign

Postby Dave » Tue Oct 28, 2014 11:47 pm

Mike,

Let me know what I need for Rebs and if you still wanted to let yours go.

Cheers,
Dave
The Guard dies but it does not surrender
Dave
Archduke Pumpkin of ARBBL
 
Posts: 2906
Joined: Fri Jun 27, 2014 10:16 pm

Re: Deadzone Campaign

Postby Tom » Wed Oct 29, 2014 12:29 pm

You may get an extra clearance after each game, but getting the points to actually buy new things looks like it might be quite tough as you can get a maximum of 14 points per game if everything goes absolutely perfectly.

Given that we get a massive 140 points to spend on our troop pool at the start, those initial three clearances are encouraged to be expensive ones and are going to be appearing a lot in your lists during the campaign.
User avatar
Tom
Archduke Pumpkin of ARBBL
 
Posts: 3414
Joined: Tue Aug 12, 2014 11:27 pm

Re: Deadzone Campaign

Postby Mike » Fri Oct 31, 2014 12:02 am

Finding it hard to get a balance.
If I take commander and he dies then I am down 1/7 of my strike force.
Do I go for mid points and take 2 sergeants in the strike force or 1 high point commander.

The fun of real life strike force building. I need to get Rainbow 6 again.
Mike
Lord of Pumpkin Spam
 
Posts: 1627
Joined: Mon Jun 30, 2014 6:35 pm

Re: Deadzone Campaign

Postby Ronq » Mon Dec 08, 2014 12:31 pm

Hi mike, I've fallen in love a little bit with marauders, can I please swap my choice if it doesn't effect everything too much?
Attack is the secret of defense; defense is the planning of an attack.
Sun Tzu, The Art of War
User avatar
Ronq
Gone But Not Forgotten
 
Posts: 589
Joined: Tue Jul 08, 2014 2:14 pm

Re: Deadzone Campaign

Postby Mike » Mon Dec 08, 2014 6:24 pm

No problem. Have updated list.

Not surprised as they are good.
Mike
Lord of Pumpkin Spam
 
Posts: 1627
Joined: Mon Jun 30, 2014 6:35 pm

Re: Deadzone Campaign

Postby Ronq » Mon Dec 08, 2014 6:31 pm

I have 3 models from goody bag, and they are possibly the most dynamically posed models I've had in a long time, I'm actually excited to begin trying to paint them ( and as the year and a 3rd at the club with no models, let alone Un painted ones is a good sign!)
Attack is the secret of defense; defense is the planning of an attack.
Sun Tzu, The Art of War
User avatar
Ronq
Gone But Not Forgotten
 
Posts: 589
Joined: Tue Jul 08, 2014 2:14 pm

Re: Deadzone Campaign

Postby Darkson (Simon) » Mon Dec 08, 2014 6:42 pm

Ronq wrote:( and as the year and a 3rd at the club with no models, let alone Un painted ones is a good sign!)

Amateur! Try 13 years with unpainted figures. ;)
Send help - buried under my lead mountain!
User avatar
Darkson (Simon)
Archduke Pumpkin of ARBBL
 
Posts: 4712
Joined: Fri Jun 27, 2014 3:34 pm

Re: Deadzone Campaign

Postby Mike » Thu Jan 08, 2015 11:34 pm

I tried battle scribe on my phone and could not get on with it. Much better on the iPad.
Very easy to track forces etc.

I am producing a spreadsheet for the campaign based on mantics force sheet. I will print off for games and update as we go.
Mike
Lord of Pumpkin Spam
 
Posts: 1627
Joined: Mon Jun 30, 2014 6:35 pm

Re: Deadzone Campaign

Postby Tom » Wed Jan 14, 2015 10:49 am

Do you want me to send you the full details of all force changes (XP etc) Mike?
User avatar
Tom
Archduke Pumpkin of ARBBL
 
Posts: 3414
Joined: Tue Aug 12, 2014 11:27 pm

Re: Deadzone Campaign

Postby Mike » Wed Jan 14, 2015 9:06 pm

Please yes as I need the details of your strike team to update experience etc.
Sven can I have yours as well.

Few points.
Indirect
- I will double check but you must be able to see firer and target from above.
- yes it is half range cannot shoot

Scouts
- Rebs have them so extra set up

CSW
- models are treated separately for combat not for shooting. My apologies Tom I got that wrong.
Mike
Lord of Pumpkin Spam
 
Posts: 1627
Joined: Mon Jun 30, 2014 6:35 pm

PreviousNext

Return to Deadzone

Who is online

Users browsing this forum: No registered users and 0 guests

cron