Multiple attacks with multiple weapons (both shooting and melee).
There's a bit of a contradiction on this is the rules (surprise!
).
You choose target (#2 shooting/#2 melee)
(Choose weapon [#3 melee])
Resolve attacks
Then (emphasis mine)
p.31: "If a modelās wounds are reduced to 0,
any further attacks directed against this model by the attacking weapon are not resolved, and then the player controlling the attacking model makes an Injury roll for the target model (see overleaf)."
P.32: "If a model loses its last wound
when there are attacks or mortal wounds (see opposite)
still allocated to it, these are not resolved."
So scenario: I have a model (A) with 2 Attacks and 2 Melee weapons (X and Y, different or not) attacking one model (B). I elect to use attack one with X and attack 2 with Y. If both hit and the X wounds we come to the issue.
If p.31 takes priority, then I roll for injury and if not OOA I can still roll to wound with Y (different weapon).
If p.32 takes priority, then I roll for injury and lose Y.
The same is true for shooting with more than one weapon (only Tau Drones I think[?]).
I think this is something we either need to houserule upfront one way or the other, or rely on the p.25 "The Most Important Rule" until GW clarify/FAQ.