Frostgrave resources

Including Ghost Archipelago, Rangers of Shadow Deep and Stargrave

Re: Frostgrave resources

Postby Darkson (Simon) » Sat Feb 13, 2016 1:06 pm

P.2
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Re: Frostgrave resources

Postby Darkson (Simon) » Wed Apr 13, 2016 8:28 pm

Added link to B&W spell cards to OP.
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Re: Frostgrave resources

Postby Darkson (Simon) » Fri May 06, 2016 8:22 pm

WeRT wrote:Update 06.05.2016

Download link: (Public Google Drive Folder)

https://drive.google.com/folderview?id=0B1MwYZkkVnAaRl91UjY5U0NfNm8&usp=sharing

Change log:

Magic Cards ver. 0.2
- new back face with b&w Frostgrave logo
- back face have more white areas to save your ink or laser toner
- removed all sorcerer schools cards
- instead added 1 clear card from each school (fan spells)
- cast roll font greatly reduced and  moved up
- now you can write by yourself CURRENT cast difficulty each time it has been changed. Just use eraser and pencil. Base level is still there!

Wizard Sheet ver. 0.1
- first public iteration
- only 2 pages
- all warband members at one side - wizard, apprentice, 12 soldiers and sellsword slots
- with magic cards ver. 0.2 till end of the game you don’t need to turn page
- without magic cards you can still track current cast difficulty (like base cast / school modifications / upgrade and sum for all of them)
- xp tracker is simple “if you do something, mark square and play - you will count after gameplay”. In cast / kills you will find bold square every 10 for fast counting.
- sheet have same visual style as magic cards ver. 0.2 - glory to the classical 80's/90’s!


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Re: Frostgrave resources

Postby Darkson (Simon) » Sun May 08, 2016 5:29 am

List of terrain/monsters needed per scenario: https://docs.google.com/spreadsheets/d/ ... edit#gid=0
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Re: Frostgrave resources

Postby Darkson (Simon) » Mon May 09, 2016 1:42 pm

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Re: Frostgrave resources

Postby Darkson (Simon) » Wed May 18, 2016 8:37 pm

Someone just re-posted their review of the plastic Soldiers set, and has some conversion ideas in it: http://wargameterrain.blogspot.co.uk/20 ... astic.html
Time to look for some old WFB Empire plastics.
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Re: Frostgrave resources

Postby Darkson (Simon) » Mon May 30, 2016 9:26 pm

Update to the B&W sheets and cards above:

WeRT wrote:Update 29.05.2016

Image

Image

Download link: (Public Google Drive Folder)
https://drive.google.com/open?id=0B1MwYZkkVnAaRl91UjY5U0NfNm8

Change log:
- new icons
- cards gets more white space to save toners
- cards symbols are moved to right to get roll number visible at left when you have cards in your hand
- minor changes in wizard sheet. More space for spells, less space for base, typography
- instead official frostgrave logo you have information "unofficial wizard sheet for FROSTGRAVE"
- at every paper you have information about Joe and Frostgrave IP laws
- hope so Frostgrave font will bring you all memories ;)
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Re: Frostgrave resources

Postby Darkson (Simon) » Tue Nov 22, 2016 7:17 pm

Homemade wandering monster cards (not by me I hasten to add).
http://paintoholic.nl/frostgrave/cards.pdf
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Re: Frostgrave resources

Postby Darkson (Simon) » Sun Apr 02, 2017 5:58 pm

Joe: Frostgrave: Let’s Talk Spellcasting Experience Points

Darkson wrote:(As posted on FB):

Can't comment on your blog (can't seem to get the log in to work [on any blog, not just yours), but I agree with this comment on there:

"Ultimately though, I see it like this:
1) Go with option 1 - it feels for natural, and will be least confusing for new and experienced players alike.
2) Go with option 2, most likely the 'best' solution, regardless of how it initially feels.
3) Put both options forward in your new expansion, and clearly state the pros and cons, as best as space allows."


I personally like #1, and will be using it when I run a campaign later this year, but #2 does have something appealing to it, though I do feel it may do the opposite of the current issue and just encourage spellcasters to try their "worst" spell again and again.

I also like the idea of making casting unique spells more appealing, so I might use #1, but say the 2nd and subsequent time a spell is cast in a game that they get an additional -1 exp (so from the Bone Dart example, 8p the first time, 7 the 2nd, 6p the 3rd and 5xp the 4th onwards).
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Re: Frostgrave resources

Postby Darkson (Simon) » Thu Apr 27, 2017 2:32 pm

List of all current Henchmen & Weapons (plus reference for Wizards and Apprentices):
Henchman & Weapons list.xlsx
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