- All tactics cards are drawn randomly, never chosen.
- All scenarios offer the player with the lower gang rating an extra tactics card per full 100 points difference. This always full gang rating, not just the fighters being used that game.
- Ignore any scenario rep rewards based on gang rating difference.
- Stray shots take cover from shooter to new target into account, hitting on 4+ if in the open, 5+ if in light cover and 6+ if in hard cover. If the target is prone and at long range then if they are in the open they are hit on a 5+ and if they are in any cover they cannot be hit.
- Template weapons are subject to target priority and must be placed touching the closest threat unless a cool check is passed.
- The versatile weapon trait is replaced as below:
Versatile
If the wielder of a Versatile weapon is not engaged they may make a shoot attack with it using the standard shooting rules but using WS instead of BS.
In addition if the wielder of a Versatile weapon ends a charge move not engaged but within weapon range of an enemy, they may make an immediate free shoot attack with it.
- Chainaxes do not have the parry trait.