by Tom » Fri Sep 14, 2018 1:09 pm
Free specialist, I see where you're going, but I don't think it's needed. There should much less cash splashing around now so let's see how a Dominion campaign goes as is first before tweaking.
Territories, I'm not so keen on giving them away for free. I'd say again stick to the system as is for our first run and let the challenger pick the stake territory, though maybe from a pool for the night rather than the whole deck just to make decisions quicker!
As for the challenge system (which the book entirely fails to describe). Of all the players ready to play on a given night, the lowest wealth rating gang issues the first challenge, then the next lowest unmatched gang, and so on up the table. If an odd number of players then the player left behind at the end decides if they want to join in on the match with the highest combined wealth rating from the the other two gangs and makes it a three player, or sit out if they have a back up gaming plan.
Sorry, don't mean to be Debbie Downer on your ideas but I think we should keep it simple and change as little as possible for the first run. You can be in charge of the next one and go crazy!