Gaslands post-season
Posted: Wed May 25, 2022 6:16 pm
It's all over - lessons learned, dents knocked out, drivers replaced.
If we do Gaslands again:
2 cars max per person per race.
Your team can have as many or as few vehicles as you want (remembering the 2 per race rule)
Spitballing: I know I enjoyed the Martian version (as I think Dave did) as laying multiple templates made the game feel dynamic. BUT! I did miss the rolling of dice (no thing is a sure thing).
I wonder if in a normal game you could place 3 templates of your choice (no more than 2 the same) but if you're not in the right gear when you reach a template your opponent can replace it
For example, I'm in gear 3, place a medium, medium, hairpin.
First medium, I roll dice, go to gear 4.
Second medium, I roll dice, but only drop 1 gear
Hairpin, I'm now in to high a gear, and my opponent can choose a template.
If dice rolls mean you get spins or slides, you work them out then continue your templates as chosen.
Thoughts? Obviously would need some testing.
If we do Gaslands again:
2 cars max per person per race.
Your team can have as many or as few vehicles as you want (remembering the 2 per race rule)
Spitballing: I know I enjoyed the Martian version (as I think Dave did) as laying multiple templates made the game feel dynamic. BUT! I did miss the rolling of dice (no thing is a sure thing).
I wonder if in a normal game you could place 3 templates of your choice (no more than 2 the same) but if you're not in the right gear when you reach a template your opponent can replace it
For example, I'm in gear 3, place a medium, medium, hairpin.
First medium, I roll dice, go to gear 4.
Second medium, I roll dice, but only drop 1 gear
Hairpin, I'm now in to high a gear, and my opponent can choose a template.
If dice rolls mean you get spins or slides, you work them out then continue your templates as chosen.
Thoughts? Obviously would need some testing.