Compendium: Summary of Changes
Posted: Wed Dec 12, 2018 10:23 pm
I haven’t read much but this is the list of the summary of changes so far:
Stiletto knife - no longer +1 to hit
Chem Synth - no longer requires an action but rathe4 an intelligence test when the model is activated.
Krumper - still takes two weapon slots but loses unwieldy.
Rad-Phage - no longer an automatic flesh wound but rather a 4+ test
Brute Cleaver - no longer +1 to hit
Feel free to post when/if you read something that has changed from the previous rules.
Cheers
Stiletto knife - no longer +1 to hit
Chem Synth - no longer requires an action but rathe4 an intelligence test when the model is activated.
Krumper - still takes two weapon slots but loses unwieldy.
Rad-Phage - no longer an automatic flesh wound but rather a 4+ test
Brute Cleaver - no longer +1 to hit
Feel free to post when/if you read something that has changed from the previous rules.
Cheers