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Necromunda Q&A
Posted:
Fri Nov 24, 2017 2:37 pm
by Dave
I have the books so if anyone has any questions feel free to ask.
Dave
Re: Necromunda Q&A
Posted:
Fri Nov 24, 2017 3:06 pm
by Tom
- Do you ever get to buy stuff that isn't on the basic gang weapon list? (Only Goliath basic weapons are shotguns and stub cannons!)
- Does it list a table size for 3D games?
Re: Necromunda Q&A
Posted:
Fri Nov 24, 2017 5:43 pm
by Ronq
Tom wrote:- Do you ever get to buy stuff that isn't on the basic gang weapon list? (Only Goliath basic weapons are shotguns and stub cannons!)
- Does it list a table size for 3D games?
Would you want to?
Goliath need big bangs, clubs and brute strength! No accuracy here! (This May Be why I did bad in the campaign)
Re: Necromunda Q&A
Posted:
Fri Nov 24, 2017 5:56 pm
by Dave
1) You can buy common weapons from the trading post, the house weapon lists are purely to represent some house’s access to unique weapons and/or to represent cheaper prices for that house (I.e in the trading post lasguns cost 15 but Esher only pay 5 for the lasgun listed in their house weapons list).
2) Recommended Board size is “roughly 4’x4’”
Re: Necromunda Q&A
Posted:
Fri Nov 24, 2017 6:13 pm
by Dave
Hmmm in the campaign book it says that when founding a gang they can only use the weapons on the house list. You can buy trading post weapons in subsequent campaign “rounds” though.
Re: Necromunda Q&A
Posted:
Fri Nov 24, 2017 6:50 pm
by Ray
Dave wrote:Hmmm in the campaign book it says that when founding a gang they can only use the weapons on the house list. You can buy trading post weapons in subsequent campaign “rounds” though.
I actually like that because it will make the houses feel more different early on before skill availability starts to take effect
Re: Necromunda Q&A
Posted:
Fri Nov 24, 2017 7:27 pm
by Dave
Ray wrote:Dave wrote:Hmmm in the campaign book it says that when founding a gang they can only use the weapons on the house list. You can buy trading post weapons in subsequent campaign “rounds” though.
I actually like that because it will make the houses feel more different early on before skill availability starts to take effect
Yeah me too. More than happy with everything I have read so far but especially the campaign and exp rules are really well done.