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Cakebowl 6 11/12 June 2016

PostPosted: Sun Apr 03, 2016 8:10 am
by Darkson (Simon)
http://www.talkfantasyfootball.org/view ... 59&t=42173
Hudson wrote:Date: 11/12 June
Location: The Great Western Hotel (Right outside the train station)
73 Station Road
Swindon
Wiltshire
SN1 1DH
http://www.thegwhotelswindon.co.uk/Index.html
Parking will be free for players one way or another

Cost: £30 for NAF, Non Naf join on the day, WiFi on site for registrations
Yes its a rise in price and i've had to think long and hard about it. in the end it came down to finding a new venue or raising the price.
I was unable to find a central loction that offered the same package for less and close to the train station for those wishing to come by train. The only option would of been to move it out of Swindon center.
We hope to give you more bang for your buck with an improved menu and food in the evening. This should also allow a greater range of cakes to be provided over the weekend. (We might just fill Hawk up)



Paymeant: paypal cakebowl@outlook.com


Accommodation: . Call the hotel and ask for Gavin to arrange a room. Book early

Timings:
Sat
Sign in 8:30 to 10:00 and breakfast (Price to be conformed but it was £5 buffet all you can eat last year)
game 1: 10:00-12:00
Lunch
game 2: 13:00-15:00
game 3: 15:30-17:30

18:00 onwards evening meal and gaming in bar.

Sun
Arrival: 9:00 to 10:00
game 1: 10:00-12:00
Lunch
game 2: 13:00-14:00
game 3: 14:15-17:15

TV: 115

Food: Lunch included in the price on both days.
menu will be posted nearer the time

Evening meal Saturday night
An evening meal is again going to be provided either at no cost or for between £2-£4 per person.



Rules pack:
TV115
6 games swiss

Skill set
The same as last year


Each day you have 6 Skill points to allocate

A normal skill is 1 point
A double is 2 points
A stat increase is 3 points


Skills can not be stacked

Halflings may hire a Master Chef for 100K and Goblins may take 0-3 Bribes at 50K each. All other teams pay full normal prices as listed in the CRP
Any team can hire 0-2 Bloodweiser© Babes, Wizard at prices in the CRP rules
Stunty teams can also take 2 star players and all other teams 1
Your roster must have 11 players before stars
Cards can be used

Re: Cakebowl 6 11/12 June 2016

PostPosted: Mon May 16, 2016 8:28 pm
by Darkson (Simon)
Gary's going - anyone else interested?

Re: Cakebowl 6 11/12 June 2016

PostPosted: Tue May 17, 2016 7:19 am
by lunchmoney
Fern and I are going.

Re: Cakebowl 6 11/12 June 2016

PostPosted: Sat May 21, 2016 1:55 pm
by Darkson (Simon)
Gary is going, just sent payment for him.

Re: Cakebowl 6 11/12 June 2016

PostPosted: Sat May 28, 2016 4:15 pm
by Darkson (Simon)
Hudson wrote:1st post updated ref the new star players from Bugmans XXXXXX

details also below


NEW STARS WILL BE ALLOWED AMENDED DETAILS BELLOW

Rasta Tailspike - Skaven Catcher - 120k
8/3/3/7 Loner, Catch, Extra Arms
Plays for: Skaven, Underworld

Frank N. Stein - Undead Blocker - 210k
4/5/1/9 Loner, Break Tackle, Mighty Blow, Regeneration, Stand Firm, Thick Skull
Plays for: Human, Necromantic, Undead, Underword

Bilerot Vomitflesh - CHaos Lineman - 190k
4/5/2/9 Loner, Dirty Player, Disturbing Presence, Foul Appearance
Plays for: Chaos, Nurgle, Chaos Pact

Re: Cakebowl 6 11/12 June 2016

PostPosted: Sun Jun 12, 2016 7:28 pm
by MoodyGit (Gary)
Very enjoyable apart from the lack of Air Con. Food was awesome!

Managed a weekend of 2's and 1's.
Day 1; lost 2-1, won 2-1, lost 2-1 for 1-0-2
Day 2; lost 2-1, won 2-1, won 2-1, for 2-0-1

Weekend of 3-0-3, Td diff of 0 and.. Failed the flat line finish with a -6 cas diff!

Re: Cakebowl 6 11/12 June 2016

PostPosted: Sun Jun 12, 2016 9:02 pm
by lunchmoney
After losing 2 and drawing the third on day 1, I wasnt expecting much. Then won all three on day 2, ending in 9th place and taking Stunty Cup :)

Re: Cakebowl 6 11/12 June 2016

PostPosted: Sun Jun 12, 2016 10:23 pm
by Darkson (Simon)
Congrats Al.

Getting better Gary - you just need to find some dice that will roll somes 10+s. ;)

NAF results in.

Re: Cakebowl 6 11/12 June 2016

PostPosted: Sun Jun 12, 2016 10:38 pm
by MoodyGit (Gary)
8+'s would be nice. Completely failed to remove a single Norse player. Only two armour breaks in the game causing two stuns. When he has the full eleven and you have five it becomes a challenge, ;)