BUBBA Bowl III - Bristol - Saturday 20th February

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BUBBA Bowl III - Bristol - Saturday 20th February

Postby Darkson (Simon) » Fri Aug 21, 2015 6:41 pm

Loki wrote:The BUBBA Bowl one-dayer is back with a new venue but the same great atmosphere.

In order to avoid clashing with other tournaments BUBBA will run on Saturday February 20th

Location

Bristol Independent Gaming,
16 Clothier Road,
Bristol,
BS4 5PS

This is in the southeast of Bristol with good bus links to the centre.

Registration

Please register your interest here

The cost for the Saturday will be £10 to be paid to me via PayPal - David.J.Muirhead@gmail.com. On PayPal please use Gift or Personal; and leave your name, contact number and if already registered your NAF name and/or number. If you are 100% sure you are coming and for some reason can't pay by Paypal let me know.

NAF Approved

Lunch
Food will not be included in the price but there is a McDonalds or Subway nearby or you could bring a picnic. BIG also have a range of snacks and refreshments available.

Schedule
8.30am to 9.15am – Setup and Registration
9.15am to 11.15am – Match One
11.15am to 11.30am – Break
11.30pm to 1.30pm – Match Two
1.30pm to 2.00pm – Lunch
2.00pm to 4.00pm – Match Three
4.00pm to 4.15pm – Break
4.15pm to 6.30pm – Match Four
6.30pm to 6.45pm – Score assessment
6.45pm to 7.00pm – Awards
7pm - Go home

In order to keep to strict times, warnings for ‘half-way’ and ‘15 minutes left’ will be announced. At the end of the set time, please square off your matches and submit scores.

Playing format
• CRP (LRB6) rules, all 24 ‘standard’ teams allowed
• Swiss format after random draw for the first match
• New teams will start with 1,200kgps with which to buy at least 11 standard players, after this stars and all other inducements as described in the CRP can be purchased, this includes the optional 'Special Play' cards.
• For this Tournament Fan Factor is fixed to 5 Fan Factor (i.e. no more Fan Factor can be bought) and is not added to the team value
• Before the first match teams can assign skills as described later.

Please bring…
• Painted team
• Dice and templates
• Two Rosters, one for organiser, one for you to use in tournament
• Board and dugouts (please bring your own)
• The venue is liable to follow the temperature of the outside quite closely so if it is a cold February please be prepared to bring an extra layer or two

Scoring System
The scoring system will be as follows:
• Win 15 points
• Draw 5 points
• Loss 1 points
• Bonus if more than 3 TDs scored +2 points
• Bonus if more than 2 TDs scored +1 point
• Bonus if more than 5 CAS caused +2 points
• Bonus if more than 3 CAS caused +1 point
• Bonus if lost by 1 TD +1 point
• Bonus for not conceding a TD +1 point

Tie breakers after final results will be resolved by strength of schedule.

Teams
1,200kgp to recruit players, staff and team re-rolls. Team Fan Factor is free and set to 5 FF for the whole day. Fan Factor will not be included in the overall team rating. You cannot use any spare cash from team building to buy more Fan Factor for this event. Stars may be purchased as described in CRP but only after at least 11 players from a team standard roster have been purchased.

All inducements as described in CRP are available.

Weather
All games will start with perfect Blood Bowl weather. If changing weather is rolled on the kick off table, then refer to the below table rather than standard weather table.

Roll 2D6:
2: Roll a D3: 1 - Sweltering heat, 2-3 – Very Sunny
3-11: Perfect Blood Bowl weather
12: Roll a D3: 1 – Blizzard, 2-3 – Pouring Rain

Skills
Before the 1st game teams may allocate the number of skills listed below to their team, unless otherwise stated there is no stacking of skills.

Tier 1: All teams not mentioned as Tier 2/3 – 4 Standard skills
Tier 2: Chaos, Chaos Pact, High Elf, Human, Khemri, Nurgle, Pro Elf, Slann, Underworld, Vampire – 6 Standard Skills
Tier 3: Goblin, Halfling, Ogre, Lizards with no Saurus*, Underworld with no Skaven* - 6 Standard skills, 2 Doubles skills, non ‘Big Guys’ may take two skills of the allocation i.e. stack one skill, this could include both double rolls if desired.
• Standard skills are those available to a player on a normal result on non-double skill improvement roll.
• Doubles skills are those skills available to a player on a double result on a skill improvement roll.
• No stat increases
• Stars may not be given additional skills
• There is no limit to the number of times a particular skill may be taken.

* ’No saurus’s/skaven‘ does not include any stars which may play for the team e.g. Underworld Goblins may take Glart Smashrib Jr and still be considered ‘Stunty’

Additional Rules

No Illegal Procedure
This is a fun and hopefully relaxed event, please kindly remind your opponent to move their turn counter.

Prizes
There will be prizes for 1st and 2nd place and Stunty Cup; there will be a prize for most TD’s and most CAS and I am sure I can find a wooden spoon. Depending on the number of participants the level and variety of prizes may increase. There will also be an ‘International Glowworm Award’ for the legendary (infamous?) 4th place finisher.

Cheers,
Dave
Send help - buried under my lead mountain!
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Darkson (Simon)
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