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Burn the Heretics

PostPosted: Wed Jan 07, 2015 7:06 pm
by MoodyGit (Gary)
As I lamented (trans. Moaned) about selling my Rhinos and Immolators to Ray to enlarge his old school marines leaving just an Infantry Sisters of Battle army, Dave asked how many points I could field.

I thought I might just make the 1750 most people play nowadays but I was wrong. What I can field at the moment is;

HQ 1. Uriah Jacobus. 100 pts
HQ 1*. Priests(4) inc. 1 plasma gun, Mace of Valaan, litanies of faith, book of St. Lucius. 160 pts
HQ 2. Cannoness with mantle, inferno pistol, power weapon, rosarius and melta bombs. 150 pts
HQ 2*. Command squad(5) inc. blessed or sacred standard and a heavy flamer. 115 pts
Elite 1. Celestians(8) inc. plasma pistol, melta bomb and a heavy bolter. 142 pts
Elite 2. Repentias(7) inc mistress. 113 pts
Troop 1. Sisters(10) inc. veteran with combi-flamer, flamer and heavy flamer. 155 pts
Troop 2. Sisters(10) inc. veteran with combi-flamer, flamer and heavy flamer. 155 pts
Fast Attack 1. Seraphim(10) inc. veteran with plasma pistol and power sword and 2 twin hand flamers. 200 pts
Fast Attack 2. Seraphim(10) inc. veteran with plasma pistol and power sword and 2 twin hand flamers. 200 pts
Fast Attack 3. Seraphim(10) inc. veteran with plasma pistol and power sword and 2 twin hand flamers. 200 pts
Fast Attack 4. Dominions(6) inc. veteran with power weapon and 4 storm bolters. 123 pts
Fast Attack 5. Dominions(6) inc. veteran with power weapon and 4 flamers. 123 pts
Fast Attack 6. Dominions(6) inc. veteran with power weapon and 4 melta guns. 143 pts
Heavy Support 1. Retributers(6) inc veteran, imperialis and 4 heavy bolters. 132 pts
Heavy Support 2. Retributers(5) inc veteran with power weapon and 4 multi-meltas. 125 pts

Total of 105 models equalling 2336 points!

Well that was a surprise! :shock:

It's a bit FA heavy but I can reassign the special weapons to battle sister/celestian squads.

BUT the true gamer in me says I still need, Saint Celestine, an hospitalier, an Imagifier, 2-3 imperialis, 2 rhinos, 2 Immolators and 2 Exorcists.

Is that wrong? :twisted:

Re: Burn the Heretics

PostPosted: Wed Jan 07, 2015 7:16 pm
by Simon
MoodyGit wrote:Is that wrong? :twisted:

Yes.

Resist the call of the Dark Side.

Re: Burn the Heretics

PostPosted: Wed Jan 07, 2015 7:43 pm
by Dave
You don't need vehicles really, infantry heavy is viable when you have all those jump packers to provide mobility.

Did you find your metal sisters rhino accessories?

Re: Burn the Heretics

PostPosted: Wed Jan 07, 2015 7:48 pm
by MoodyGit (Gary)
Haven't looked yet, think the're in my old tank sprue boxes in the loft.

Re: Burn the Heretics

PostPosted: Wed Jan 07, 2015 9:44 pm
by MoodyGit (Gary)
Found them Dave. I'm one top plate short of three old style rhino/immolator conversion sets. If I ever go that way I could get Ray/Pass to dry cast one?

Re: Burn the Heretics

PostPosted: Wed Jan 07, 2015 10:42 pm
by Dave
I have some instant mold which might work.