Darkson (Simon) wrote:Yep, yep. Gives me longer to read the rules!
The only thing I spotted when reading the rules afterwards was that having your leader nearby gives you +1 to activation tests. I think that shows how intuitive and sensible the rules are if that was our only mistake
It’s not very well laid out though as it mentions the rule in the commander trait section and not in the activation section, which would have been helpful. I assume the commander therefore gives himself +1 to tests too, which would make sense.